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I

InteractionCommand - Class in me.c7dev.dexterity.util
Stores information about a configured command that is to run when a player clicks a display
InteractionCommand(String) - Constructor for class me.c7dev.dexterity.util.InteractionCommand
 
InteractionCommand(ConfigurationSection) - Constructor for class me.c7dev.dexterity.util.InteractionCommand
 
isAllowed(Material) - Method in class me.c7dev.dexterity.util.Mask
 
isAllowedMaterial(Material) - Static method in class me.c7dev.dexterity.util.DexUtils
 
isAsync() - Method in class me.c7dev.dexterity.util.QueuedRotation
 
isByPlayer() - Method in class me.c7dev.dexterity.util.InteractionCommand
 
isCancelled() - Method in class me.c7dev.dexterity.api.events.DisplayRotationEvent
 
isCancelled() - Method in class me.c7dev.dexterity.api.events.PlayerClickBlockDisplayEvent
 
isCancellingPhysics() - Method in class me.c7dev.dexterity.DexSession
Gets whether the blocks between the 2 locations have physics updates
isCommitted() - Method in class me.c7dev.dexterity.transaction.BlockTransaction
 
isCommitted() - Method in class me.c7dev.dexterity.transaction.BlockTransactionLine
 
isCommitted() - Method in class me.c7dev.dexterity.transaction.BuildTransaction
 
isCommitted() - Method in class me.c7dev.dexterity.transaction.ConvertTransaction
 
isCommitted() - Method in class me.c7dev.dexterity.transaction.RecenterTransaction
 
isCommitted() - Method in class me.c7dev.dexterity.transaction.RemoveTransaction
 
isCommitted() - Method in interface me.c7dev.dexterity.transaction.Transaction
 
isFollowing() - Method in class me.c7dev.dexterity.DexSession
Returns true if the selection is following the player, such as in a translation edit
isInProcess(UUID) - Method in class me.c7dev.dexterity.api.DexterityAPI
Check if the UUID of a block display is a marker point that will be removed in the future.
isLeft() - Method in class me.c7dev.dexterity.util.InteractionCommand
 
isOrthonormal(Vector, Vector) - Static method in class me.c7dev.dexterity.util.DexUtils
 
isOrthonormal(Vector, Vector, Vector) - Static method in class me.c7dev.dexterity.util.DexUtils
 
isPaused() - Method in class me.c7dev.dexterity.displays.animation.Animation
 
isPossible() - Method in class me.c7dev.dexterity.transaction.BlockTransaction
 
isPossible() - Method in class me.c7dev.dexterity.transaction.BuildTransaction
 
isPossible() - Method in class me.c7dev.dexterity.transaction.ConvertTransaction
 
isPossible() - Method in class me.c7dev.dexterity.transaction.RecenterTransaction
 
isPossible() - Method in class me.c7dev.dexterity.transaction.RemoveTransaction
 
isPossible() - Method in interface me.c7dev.dexterity.transaction.Transaction
 
isRight() - Method in class me.c7dev.dexterity.util.InteractionCommand
 
isSaved() - Method in class me.c7dev.dexterity.displays.DexterityDisplay
Checks if selection is a saved display or not
isShowingAxes() - Method in class me.c7dev.dexterity.DexSession
 
isStarted() - Method in class me.c7dev.dexterity.displays.animation.Animation
 
isUndone() - Method in class me.c7dev.dexterity.transaction.BlockTransaction
 
isUndone() - Method in class me.c7dev.dexterity.transaction.BuildTransaction
 
isUndone() - Method in class me.c7dev.dexterity.transaction.ConvertTransaction
 
isUndone() - Method in class me.c7dev.dexterity.transaction.RecenterTransaction
 
isUndone() - Method in class me.c7dev.dexterity.transaction.RemoveTransaction
 
isUndone() - Method in interface me.c7dev.dexterity.transaction.Transaction
 
isYawOnly() - Method in class me.c7dev.dexterity.displays.DexterityDisplay
Checks whether the rotation is simple enough to not involve pitch or roll
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form