Uses of Class
me.c7dev.dexterity.displays.animation.Animation
Package
Description
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Uses of Animation in me.c7dev.dexterity.api.events
ModifierConstructorDescriptionAnimationEndEvent
(org.bukkit.entity.Player p_, Animation a_) Event called when a display's animation terminates -
Uses of Animation in me.c7dev.dexterity.displays
Modifier and TypeMethodDescriptionDexterityDisplay.getAnimation
(Class<?> clazz) Retrieves a registered animation type if it existsModifier and TypeMethodDescriptionvoid
DexterityDisplay.addAnimation
(Animation a) Registers a new animation type, as long as no animation type was already registered to this displayvoid
DexterityDisplay.removeAnimation
(Animation a) Unregisters an animation from display -
Uses of Animation in me.c7dev.dexterity.displays.animation
Modifier and TypeClassDescriptionclass
class
class
class