Uses of Class
me.c7dev.dexterity.displays.animation.Animation
Packages that use Animation
Package
Description
-
Uses of Animation in me.c7dev.dexterity.api.events
Methods in me.c7dev.dexterity.api.events that return AnimationConstructors in me.c7dev.dexterity.api.events with parameters of type AnimationModifierConstructorDescriptionAnimationEndEvent
(Player p_, Animation a_) Event called when a display's animation terminates -
Uses of Animation in me.c7dev.dexterity.displays
Methods in me.c7dev.dexterity.displays that return AnimationModifier and TypeMethodDescriptionDexterityDisplay.getAnimation
(Class<?> clazz) Retrieves a registered animation type if it existsMethods in me.c7dev.dexterity.displays with parameters of type AnimationModifier and TypeMethodDescriptionvoid
DexterityDisplay.addAnimation
(Animation a) Registers a new animation type, as long as no animation type was already registered to this displayvoid
DexterityDisplay.removeAnimation
(Animation a) Unregisters an animation from display -
Uses of Animation in me.c7dev.dexterity.displays.animation
Subclasses of Animation in me.c7dev.dexterity.displays.animationModifier and TypeClassDescriptionclass
class
class
class
Methods in me.c7dev.dexterity.displays.animation that return types with arguments of type AnimationMethod parameters in me.c7dev.dexterity.displays.animation with type arguments of type Animation